Insights

Gaming, Accessibility Sean Atkins Gaming, Accessibility Sean Atkins

Why we need accessibility in video games

Players with disabilities deserve to enjoy video games. The recently released Halo Infinite attracted broad critical acclaim for its exciting action, lush world, and compelling story. But one review will have caused concern for the game’s publisher Xbox Game Studios. Critic Ben Bayliss at Can I Play That wrote that the game is marred by “clumsy implementation” of accessibility features.

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Dialect Dialogue

A series of conversations focused on the present and future of marketing with John Gower, Dialect's CEO and founder

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